Theory
- Design Theory is the first thing to beginning to design.
- A Design Theory is NOT a style
Historic Precedent
- Use Designs and examples of the past to form your current design.
Environmental Design research
- Focus on theories between humans and their environment.
- Rationalize design based on research
Evidence Based Design (EBD)
- Basing design decisions on credible research.
- Example – patient in hospitals recover faster and have less stress when around nature.
Function Needs
- Simple, Rational solutions to design problems.
- Developed and nurtured in the Bauhaus school of design.
o Walter Gropius
- Modernism used newly emerging techniques to create function
- No unnecessary decoration.
- Functionalist approach stated by Le Corbusier “A house is a machine for living”
Gestalt Psychology
- How the human perceives things.
- In general the human brain groups things and fill in the structure to create an overall picture.
- Gestalt psychology also explores how humans change their opinion on a color if the background color changes.
Coe Inconsistencies
- Example restaurant and cleaning smells- smell makes you not want to eat.
Maslow’s Hierarchy of Needs
- Abraham Maslow
- Humans have a variety of needs.
- Maslow summed up in two groups with a hierarchy.
- Group 1: Deficiency Needs
o Food
o Safety
o Love
o Self-esteem.
- Group 2: Growth Needs
o Self actualization
o Cognitive need to know
o Aesthetic need for order and beauty.
Territoriality
- People need to claim the spaced they occupy and things they own.
Proxemics
- Edward T. Hall created it
- Personal space between strangers and people we know vary.
- What makes us feel comfortable.
- Closest of all distances is intimate distance
o Physical contact – 6”
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